《流放之路》是Grinding Gear Games研發的一款角色扮演類游戲,2016年3月25日騰訊游戲宣布代理此款游戲,于2016年5月開始國服首測。《流放之路》繼承了《暗黑破壞神》系列玩法的精髓,并在此基礎上進行了自由度和深度的擴展。 ARPG游戲流放之路目前已經公布即將推出3.12新版本,新版本中新追加了部分裝備和技能,下面給大家帶來3.12版本詛咒技能詳解
In Path of Exile: Heist we're making some changes to curses to provide incentive to self-cast them. We've made some small changes to existing curse mechanics, improved their visuals and added one new curse skill and one new support gem. 新賽季我們將對詛咒進行改動來激勵玩家通過自施法的方式來使用詛咒。我們稍微調整了已存在的詛咒機制,提升了它們的視覺效果并增加了一個新的詛咒技能和一個新的輔助寶石。 An Overview of Curses(詛咒概覽) Curses are among some of the first skills that were introduced to Path of Exile. Over time, we've introduced a number of ways to take advantage of their mechanics like the Blasphemy Support which creates a curse-aura, or adding the ability to apply curses with the Curse on Hit support. 詛咒是POE里最早推出的一類技能。隨著游戲發展,我們已經設計出一系列方式來發揮其機制優勢,比如制造出詛咒光環的比如詛咒光環(輔)、直接施加詛咒的擊中附加詛咒(輔)。 While having a number of methods of applying a curse is certainly a good thing, there was a lot of automatic-cursing going on and we wanted to give some incentives to those who wanted to take the time to actually cast a curse manually on a pack of monsters. 施加詛咒的方式的多樣性增加固然是好事,自動詛咒(automatic-cursing)也被大量玩家使用。因此我們想出了一些方法來激勵那些愿意花時間來手動詛咒怪物的玩家。 While we were doing this, it felt like a good opportunity to review all curse gems and see what other improvements could be made. We were going to see if we could add any new curses to the pool, but found that the current set of curses already covers pretty much every niche we wanted. However, this didn't stop us from making other gems that could interact with them in some way. 與此同時,這次的改動也是一次回顧所有詛咒技能和查看其提升潛力的好機會。我們本來打算加入一些新的詛咒技能,然而現有的詛咒種類已經足夠了。盡管如此,這不會影響我們設計出與詛咒技能聯動的其他技能。 To this end, we've added one new skill gem, one new support gem, reworked a number of curse skills and improved their visual effects. 總而言之,我們添加了一個新的詛咒技能和輔助技能石,重做了大量詛咒技能并提升了它們的視覺效果。
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